# Little Engineers — Project Log

A record of the work done on this folder, from a flat dump of 25 mixed files to a fully organized, lesson-mapped curriculum with teaching decks for every one of the 25 lessons.

---

## Starting state

The folder contained a single flat directory of 25 files dropped from a Google Takeout export:

- **PPTX blueprints** — `Animal Eyes`, `Basic Car`, `Box Car`, `Cab and Trailer`, `Catapult REVISED (1)`, `Crane Topper (1)`, `Dance Robot`, `Fishing Pole (1)`, `Hockey Player`, `Merry-go-Round Revised`, `Paper Crimper`, `Paper Crimper Robot Friend`, `SeeSaw Revised (2)`, `Top and Spinner (1)`, `Worm Gear Scooter`
- **PDFs and templates** — `Boat Sail Templates`, `Computer Version LEGO Activity Cards`, `Copy of butterfly coloring page`, `Copy of minifig printable`, `Copy of 3-inch circle pattern`, `Copy of ConstructionMovementCards`, `Robot Finger Puppet (1)`
- **DOCX** — `District 5 Little Engineers Robofun Curriculum (Updated).docx`, `Fish Cut-out Template.docx`
- **One reference deck** — `Little Engineers Piece ID.pptx`

Filenames included `Copy of `, `(1)`, `UPDATED`, `REVISED` and other version clutter. No subfolders.

---

## Step 1 — Organize the folder

I read the curriculum doc, mapped each of the 25 files to the unit/lesson it belongs to, then created subfolders by curriculum unit. Files were renamed with type prefixes (`Blueprint - `, `Handout - `, `Template - `, `Curriculum - `) and lesson-number prefixes for sortable ordering.

### Resulting structure

```
Little Engineers Blueprints & Handouts/
├── 00 - Curriculum & General/
│   ├── Curriculum - District 5 Little Engineers Robofun.docx
│   ├── Handout - Piece ID Reference.pptx
│   ├── Handout - LEGO Activity Cards (Fun at Home).pdf
│   └── Handout - Butterfly Coloring Page (Extra).pdf
│
├── Unit 1 - Fun with Simple Machines/
│   ├── L1 - Blueprint - Animal Eyes (A Friend for Rosie).pptx
│   ├── L1 - Template - 3-inch Circle Pattern.pdf
│   ├── L2 - Blueprint - Merry-Go-Round.pptx
│   ├── L3 - Blueprint - SeeSaw.pptx
│   └── L3 - Template - Robot Finger Puppet.pdf
│
├── Unit 2 - Transportation Go/
│   ├── L7 - Blueprint - Basic Car with Push Sticks.pptx
│   ├── L7 - Blueprint - Box Car (Take Home).pptx
│   ├── L8 - Template - Boat Sails (Small).pdf
│   ├── L10 - Blueprint - Crane Topper.pptx
│   ├── L10 - Handout - Construction Movement Cards.pdf
│   ├── Bonus - Blueprint - Cab and Trailer.pptx
│   └── Bonus - Blueprint - Worm Gear Scooter.pptx
│
├── Unit 3 - Fun and Games/
│   ├── L11 - Blueprint - Top and Spinner.pptx
│   ├── L12 - Blueprint - Paper Crimper.pptx
│   ├── L12 - Blueprint - Paper Crimper Robot Friend (Option 2).pptx
│   ├── L13 - Blueprint - Fishing Pole.pptx
│   ├── L13 - Template - Fish Cut-Out.docx
│   ├── L14 - Blueprint - Hockey Player.pptx
│   └── L15 - Blueprint - Catapult.pptx
│
├── Unit 4 - I'm an Architect/
│   └── L19 - Handout - Minifig Printable.pdf
│
└── Unit 5 - I'm an Inventor/
    └── L21 - Blueprint - Dance Robot.pptx
```

### Items flagged for review

- **Butterfly coloring page** — not referenced anywhere in the curriculum; placed in `00 - Curriculum & General` as an extra.
- **Minifig printable** — best fit is L19 (Roofs, Rain, and Wolves), but could plausibly live in General as a piece-ID supplement.
- **Hockey Player Blueprint** — sent to L14 (the gear-based build); L25 (Ice Hockey Hero) covers hockey too but has no blueprint of its own.
- **Lessons with no asset files:** L4, L5, L6, L9, L16, L17, L18, L20, L22, L23, L24, L25 — taught from the curriculum doc alone.

---

## Step 2 — Instructional Sequence markdown

Created `00 - Curriculum & General/Instructional Sequence.md` as a one-page roadmap of the whole program. Captures:

- Program goals (DUPLO fluency, stability/balance, gear meshing, counting/sorting, blueprint reading, etc.)
- Standard session structure: Opening Circle → Mini-Lesson → Activity → Rosie's Problem → Building → Closing Circle
- All five Lesson Sets with each lesson's number, title, and focus, laid out in tables
- Cross-unit resources (Rosie the Robot, Piece ID, Mouse and Cheese, movement breaks)
- Asset-availability matrix showing which lessons have blueprint/handout files in this folder and which don't

---

## Step 3 — Unit 1 Teaching Decks (L1–L5)

Built one kindergarten-friendly `.pptx` teaching deck per lesson, alongside the existing blueprint decks.

### Design system

Pulled the existing blueprint deck's theme colors:

- **Palette:** teal `#0097A7` (primary), orange `#FFAB40` (Rosie accent), yellow `#FFE657`, coral `#F96167`, charcoal `#212121`, cream `#FFF8E7`, pale teal `#E0F4F6`
- **Fonts:** Arial Black (headers) + Arial (body)
- **Slide size:** 13.33 × 7.5 (widescreen 16:9 for projection)
- **Branding signature:** thin teal-to-orange band along the bottom of every content slide, plus `Little Engineers • Unit X • Lesson Y • Title` footer

### Slide structure (12 slides per deck)

1. Title slide — big "L#" badge + lesson title
2. Today We Will... — agenda with numbered colored circles
3. Hello, Rosie! — Rosie character + Sing/Story cards
4. Big Idea — central concept with a drawn icon
5. New Words — 3–4 vocab cards with kid-friendly definitions and drawn icons
6. Rosie's Problem of the Day — speech bubble from a mini-Rosie
7. Let's Build! — build prompt + numbered piece list
8. Movement Break — bright colored slide with the activity
9. Big Idea 2 / Extension — secondary concept (some lessons)
10. Free Building — open-ended prompt
11. Closing Circle — Review / Story / Sing cards

Every slide has detailed speaker notes for the teacher.

### Iterative visual QA

The first render had real problems — emoji rendering as tofu boxes, decorative corner dots overlapping the title and each other, a sad-looking Rosie, mismatched color markers next to piece names, uneven card spacing on the closing slide. I caught these by converting the deck to PDF + JPG images and running a subagent with a "find every issue" prompt, then iterated:

- Replaced **all** emoji with custom drawn shapes (brick with studs, gear with teeth, axle cylinder, balance scale, ruler, ramp, etc.) — fixes the tofu rendering completely.
- Removed clustered corner dots in favor of a single thin teal-to-orange bottom band.
- Made Rosie's smile a true curve-up (ellipse with the top half masked by the face color) instead of a flat line.
- Replaced the misleading colored markers in the piece list with numbered orange chips.
- Set consistent top-aligned text and consistent heights on the closing cards.

### Files (Unit 1 folder)

- `L1 - Teaching Deck - A Friend for Rosie.pptx`
- `L2 - Teaching Deck - Cheers for Gears.pptx`
- `L3 - Teaching Deck - SeeSaws.pptx`
- `L4 - Teaching Deck - Light and Heavy.pptx`
- `L5 - Teaching Deck - Slides are Inclined Planes!.pptx`

---

## Step 4 — Unit 2 Teaching Decks (L6–L10)

Same design system, extended icon library, transportation theme.

### New drawn icons

- `car` — red car body with cabin, windows, two wheels
- `boat` — trapezoid hull with mast and triangular sail
- `bridge` — two orange pillars + deck + arched opening over water
- `crane` — base + tower + jib arm + hanging hook
- `wheel` — tire with spokes and hub
- `wormgear` — cylindrical spiral with teeth

### Files (Unit 2 folder)

- `L6 - Teaching Deck - Getting from Here to There.pptx`
- `L7 - Teaching Deck - Cars and Ramps.pptx`
- `L8 - Teaching Deck - Boats, Buoyancy, and Balance.pptx`
- `L9 - Teaching Deck - Bridges.pptx`
- `L10 - Teaching Deck - Cranes.pptx`

L7 introduces *hypothesis* (will the long or short push stick win?). L8 includes a water-test extension. L10 uses the Worm Gear vocabulary and ties back to the L7 car as a base for the crane topper.

---

## Step 5 — Units 3, 4, and 5 Teaching Decks (L11–L25)

15 more decks, same design system, theme-appropriate icons added for each unit.

### New drawn icons

- **Unit 3 (Fun and Games):** `top` (spinning toy), `paper` (wavy crimped strip), `fishingpole` (pole + line + fish), `hockey` (stick + puck), `catapult` (lever launcher + projectile), `wall` (staggered brick wall in two colors)
- **Unit 4 (I'm an Architect):** `house` (walls + pitched roof + door + window), `roof` (pitched roof with raindrops), `chair` (seat + back + legs)
- **Unit 5 (I'm an Inventor):** `dancebot` (purple robot with arms angled mid-dance), `bat` (baseball bat + ball), `crutch` (T-shaped crutch), `golf` (club + ball)

### Files

**Unit 3 — Fun and Games**
- `L11 - Teaching Deck - Top and Spinner.pptx`
- `L12 - Teaching Deck - Paper Crimper.pptx`
- `L13 - Teaching Deck - Fishing Pole.pptx`
- `L14 - Teaching Deck - Hockey Player.pptx`
- `L15 - Teaching Deck - Wall and Catapult.pptx`

**Unit 4 — I'm an Architect**
- `L16 - Teaching Deck - An Invention for Rosie.pptx`
- `L17 - Teaching Deck - Walls and Falls.pptx`
- `L18 - Teaching Deck - User-Centered Design.pptx`
- `L19 - Teaching Deck - Roofs, Rain, and Wolves.pptx`
- `L20 - Teaching Deck - Chairs for Bears.pptx`

**Unit 5 — I'm an Inventor**
- `L21 - Teaching Deck - Let's Dance!.pptx`
- `L22 - Teaching Deck - Swing for the Fences!.pptx`
- `L23 - Teaching Deck - Standing Tall!.pptx`
- `L24 - Teaching Deck - Putt-tastic!.pptx`
- `L25 - Teaching Deck - Ice Hockey Hero!.pptx`

---

## Final state

The folder now contains:

- **25 teaching decks** — one per lesson, kindergarten-appropriate, with full speaker notes
- **25 existing assets** — blueprints, handouts, templates (renamed, prefixed, lesson-mapped)
- **One curriculum doc** (renamed and moved to the General folder)
- **One instructional sequence markdown** (the program roadmap)
- **One project log** — this file

All organized into 6 subfolders (`00 - Curriculum & General` plus one per unit). Every filename uses the `L# - Type - Name` convention so files sort by lesson within each unit, with types (Blueprint / Handout / Template / Curriculum / Teaching Deck) visible at a glance.

### Things that didn't change

- The original curriculum docx content was not modified, only renamed and moved
- The original blueprint decks were not edited — the new "Teaching Deck" files sit alongside them as session-flow guides

### Decisions worth flagging

- **Bonus builds** (`Cab and Trailer`, `Worm Gear Scooter`) were treated as optional extras, not numbered lessons, so they didn't get their own teaching decks. They sit in the Unit 2 folder with a `Bonus - ` prefix instead of an `L#` prefix.
- **Butterfly coloring page** is in `00 - Curriculum & General` as "Extra" because the curriculum doesn't reference it.
- **L25 (Ice Hockey Hero)** reuses the Hockey Player Blueprint from L14 — kids who built one in L14 can extend or rebuild for L25.

### Design choices to know about

- Drawn shapes instead of emoji throughout — guarantees correct rendering regardless of the system's emoji font.
- Rosie the Robot appears on the title slide, the Hello slide (large), and the Problem slide (small inset with a speech bubble). Same orange color and curved-up smile everywhere for character consistency.
- Pacing target on the title-slide notes: ~50 minutes per session (5 min opening, 7 min mini-lesson, 3 min problem, 12–15 min build, 4–5 min movement, 5–8 min free build, 5 min closing).
